A few people expressed concerns about not wanting to enter the competition we're running on this blog (the one with the
£100 cash prize, you remember, right) because they felt like outsiders- because they haven't joined in with any of the previous things on this blog, some feel that perhaps they've missed the boat, and it that it's too late to start joining in with this stuff. Poppycock, I say! The doors are always open!
For those who feel a little like they're out in the cold, I have set up a mini-activity! Feel free to join in, especially if you've never done one before! Primin' the pumps!
SLIME CHALLENGE
That thing above is an enemy from the popular japanese videogame Dragon Quest, called a 'Slime'. It was designed by Akira Toriyama, who is the genius artist behind comics such as DragonBall, Dr Slump, and my favorite electric car, the Q-Volt. I'm always impressed by the Slime as a piece of design, because although it's just a very simple drawing of a quasi-human face- no more than four ellipses and two dots make up its whole design- it's somehow managed to become an incredibly iconic character.
I took this picture in an eight-story-high sex shop in Akihabara last year- it's Dragon Quest lube.
Testament to the wide-ranging and enduring popularity of the characters!Newspaper cartoonists will tell you that it's very difficult to draw the shape of Charlie Brown's head exactly as Schulz would have drawn it- the same is true of Toriyama's distinctively-shaped slimes, I think. The blueprint for the character can't really be studied. Because the character is so simple, its charm and charisma is all conveyed through the artist's own hand, his instinctive feel for shapes and line. So, it would be very difficult for an artist to draw a slime exactly like Toriyama's, since the design of it is innate to his own intuitive way of drawing- his 'line'.
I tried to draw Toriyama's slimes, myself. I took the formula of one ellipse for the mouth, one for each eye, two dots for the eyes, and one holding line for the whole body, and began to improvise on that theme. Try to ignore the shading and highlights, which I added later.

After a lot of freeform experimentation, my slimes eventually started to settle down, into the following:

They're not as cute and charismatic as Toriyama's! But, I had found a way of drawing the character that I could reproduce comfortably and consistently, that I guessed was as innate to my own way of drawing as Toriyama's famous slimes are to his. I had found- forgive me for this cheesy phrase I've coined- my PRIME SLIME.
Reader! What I want to know is- what does YOUR Prime Slime look like? Non-livejournal using readers are welcome to join in too, of course
